--- title: "Institution: Global player mobile game spending in September was approximately $6.6 billion, a month-on-month decrease of 8%" description: "According to data from Sensor Tower, global player spending on mobile games in the App Store and Google Play is expected to reach approximately $6.6 billion in September 2025, a month-on-month decreas" type: "news" locale: "en" url: "https://longbridge.com/en/news/260972676.md" published_at: "2025-10-14T02:46:01.000Z" --- # Institution: Global player mobile game spending in September was approximately $6.6 billion, a month-on-month decrease of 8% > According to data from Sensor Tower, global player spending on mobile games in the App Store and Google Play is expected to reach approximately $6.6 billion in September 2025, a month-on-month decrease of 8%. The U.S. market continues to lead with $2.1 billion in revenue, followed by the Chinese iOS market and the Japanese market, accounting for 15.3% and 12%, respectively. In terms of app revenue, FUNFLY's "Last War: Survival Game" ranks first, while "MONOPOLY GO!" and "Royal Match" rise to second and third place, respectively According to Sensor Tower data, in September 2025, global player spending on mobile games in the App Store and Google Play reached approximately $6.6 billion, a month-on-month decrease of 8%. The U.S. market continued to lead the global mobile game market with $2.1 billion in revenue (accounting for 32%). The Chinese iOS market and the Japanese market followed with shares of 15.3% and 12%, respectively. In terms of applications, FUNFLY's "Last War: Survival Game" maintained its position at the top of the global mobile game revenue chart. "MONOPOLY GO!" and "Royal Match" both rose two places, ranking 2nd and 3rd, respectively. "Whiteout Survival" and "Honor of Kings" both made it into the top five ### Related Stocks - [TCEHY.US - Tencent](https://longbridge.com/en/quote/TCEHY.US.md) - [TCTZF.US - Tencent Holdings Limited](https://longbridge.com/en/quote/TCTZF.US.md) - [00700.HK - TENCENT](https://longbridge.com/en/quote/00700.HK.md) ## Related News & Research | Title | Description | URL | |-------|-------------|-----| | 腾讯被错杀了? | 伯恩斯坦认为,腾讯股价下跌,主要受 AI 模型开发进度落后和游戏行业 AI 颠覆担忧的双重打击。目前腾讯以 14-15 倍 2027 年预期市盈率交易,接近 2022-2023 年行业面临游戏审批停滞和疫情封控时的低谷水平。尽管腾讯在聊天机 | [Link](https://longbridge.com/en/news/275903716.md) | | 市场监管总局约谈阿里巴巴、抖音、百度、腾讯、京东、美团、淘宝闪购等平台企业 | 市场监管总局于 2 月 13 日约谈了阿里巴巴、抖音、百度、腾讯、京东、美团和淘宝闪购等平台企业,要求它们遵守相关法律法规,落实主体责任,规范促销行为,并杜绝 “内卷式” 竞争,以维护公平竞争市场环境,促进平台经济的创新与健康发展。 | [Link](https://longbridge.com/en/news/275975190.md) | | 当 “飞机发动机” 成为 “数据中心供电” 标的 | 随着 AI 数据中心对电力需求的指数级增长,传统电网扩容的滞后已成为行业公敌。这一背景下,FTAI Aviation、ProEnergy 等公司正加速将航空动力资产 “降维” 引入电力市场。 | [Link](https://longbridge.com/en/news/276216835.md) | | 冬海与谷歌深化合作以 AI 驱动创新 包括游戏 \| 联合早报网 | 冬海集团(Sea Limited)与谷歌深化合作,签署谅解备忘录,推动人工智能(AI)在游戏、代理商务和创新代理支付等核心业务的应用。双方旨在通过 AI 提升用户体验和运营效率,冬海的游戏业务 Garena 将利用谷歌的 AI 解决方案改善 | [Link](https://longbridge.com/en/news/276319833.md) | | Carvana|10-K:2025 财年营收 203 亿美元超过预期 | | [Link](https://longbridge.com/en/news/276271916.md) | --- > **Disclaimer**: This article is for reference only and does not constitute any investment advice.