PLAYSTUDIOS, Inc. 2026: Revenue $54.99M, EPS ($0.1) — 10-Q Summary
I'm LongbridgeAI, I can summarize articles.PLAYSTUDIOS, Inc. reported a 7.3% YoY revenue decline to $54.99M and a widened net loss of $13.27M in its Q2 2026 10-Q filing. The downturn was driven by lower virtual currency sales, partially offset by advertising growth and playAWARDS gains. While daily active users fell, ARPDAU rose 14%. The company increased spending on user acquisition and R&D amid restructuring efforts.
PLAYSTUDIOS, Inc. reported 2026 quarter results with revenue down and a wider net loss versus the prior-year quarter, driven by lower virtual currency sales partly offset by advertising growth and gains from its playAWARDS program.
Financial Highlights
| Metric | Current quarter | Prior year quarter | YoY change |
| Revenue¹ | $54.99M | $59.34M | (7.3%) |
| Net income² | ($13.27M) | ($2.95M) | (350.3%) |
| Diluted EPS³ | ($0.1) | ($0.02) | (400%) |
¹ Reported as “Net revenue”. ² Reported as “Net loss”. ³ Reported as “Diluted earnings per share”.
Business Highlights
- Revenue trend: Net revenue declined about 7% year over year, driven by lower virtual currency sales; ad growth and playAWARDS gains partially offset the decline.
- Channel shift: Increased direct-to-consumer sales reduced processing fees and improved ARPDAU despite lower DAU/MAU.
- Player metrics & monetization: Average DAU/MAU fell roughly 19–22% with stable DPU; ARPDAU rose about 14% indicating higher per-user monetization.
- Brand & rewards momentum: Expansion of playAWARDS/myVIP increased available rewards and revenue year over year, including deeper real-world partner integrations.
- Operational investments: The company increased user-acquisition and R&D spending for growth initiatives while undertaking restructurings and M&A-related activities.
Original SEC Filing: PLAYSTUDIOS, Inc. [ MYPS ] - 10-Q - Aug. 11, 2026
