---
title: "U.S. stock night trading volatility: Roblox fell 13.48% in night trading, pressured by disappointing performance and dual pressure from EU regulations"
type: "News"
locale: "en"
url: "https://longbridge.com/en/news/294431019.md"
description: "Roblox night session fell 13.48%; Take-Two Interactive Software night session fell 0.52%, with a transaction volume of $30,200; Electronic Arts night session rose 0.10%, with a transaction volume of $12,600"
datetime: "2026-07-31T00:21:57.000Z"
locales:
  - [zh-CN](https://longbridge.com/zh-CN/news/294431019.md)
  - [en](https://longbridge.com/en/news/294431019.md)
  - [zh-HK](https://longbridge.com/zh-HK/news/294431019.md)
---

# U.S. stock night trading volatility: Roblox fell 13.48% in night trading, pressured by disappointing performance and dual pressure from EU regulations

**U.S. Stock Night Market Movements**

Roblox fell 13.48% in the night market. Based on recent key news:

1.  On July 30, Roblox predicted a significant decline in bookings for the third quarter, mainly due to adjustments in game recommendation algorithms and new security measures affecting in-app purchases, leading to a 14% drop in after-hours trading.
    
2.  On July 30, Roblox announced its second-quarter results, with several key metrics falling short of analyst expectations, particularly daily active users and bookings being below market estimates, causing the stock price to drop 11.5%.
    
3.  On July 29, the European Union announced that Roblox would face stricter content review and regulatory requirements, as its monthly active users exceeded the threshold set by the Digital Services Act, further exacerbating market concerns. The overall performance of the gaming industry is weak, with increased regulatory risks.
    

**Stocks with High Trading Volume in the Industry**

Take-Two Interactive Software fell 0.52% in the night market. Based on recent key news:

1.  On July 29, Hasbro's earnings report exceeded expectations, showing that it is no longer just a toy company. Hasbro's strong performance may impact market expectations for Take-Two Interactive Software, leading to stock price fluctuations.
    
2.  On July 27, the U.S. Securities and Exchange Commission issued a notice regarding the latest information disclosure involving Take-Two Interactive Software. This announcement may raise investor concerns about the company's future performance, affecting the stock price.
    
3.  On July 28, fluctuations in the domestic insurance market had an indirect impact on Take-Two Interactive Software. Structural changes in the insurance market and global capital flows may put pressure on the company's stock price. Significant impacts from macroeconomic and industry trends need to be monitored.
    

Electronic Arts rose 0.10% in the night market. Based on recent key news:

1.  On July 29, Electronic Arts advanced its AI strategy, emphasizing AI as a core business despite layoffs. This move boosted market confidence in its future growth, resulting in a rise in stock price. Source: Zhitong Finance
    
2.  On July 30, Electronic Arts announced it would complete its privatization transaction on August 4, valued at $55 billion. This news stimulated a rise in stock price, as the market expects the company to be more flexible post-privatization. Source: Wall Street Insights
    
3.  On July 29, Electronic Arts' fourth-quarter earnings fell short of expectations, but annual net bookings grew by 9%. The market remains optimistic about its long-term growth potential, driving the stock price up. Source: Jinshi Data The gaming industry consolidation intensifies, with significant capital inflows

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- [RBLX.US](https://longbridge.com/en/quote/RBLX.US.md)
- [TTWO.US](https://longbridge.com/en/quote/TTWO.US.md)
- [EA.US](https://longbridge.com/en/quote/EA.US.md)

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