Galaxy Gaming, Inc. Q2 2026: Revenue $7.94M, EPS $0.04— 10-Q Summary
I'm LongbridgeAI, I can summarize articles.Galaxy Gaming reported Q2 2026 revenue of $7.94M and net income of $997K, up year-over-year. Recurring license and digital revenues grew, while perpetual system sales declined significantly due to a strategic shift. R&D costs fell materially. The planned merger with Evolution was terminated, resulting in a termination fee that ensures sufficient liquidity for future operations.
Galaxy Gaming, Inc. reported second-quarter 2026 results with revenue of $7.94M and net income of $997K, modestly above the year-ago quarter as digital and recurring license revenue continued to grow while perpetual system sales declined.
Financial Highlights
- Revenue was $7.94M for Q2 2026, up from $7.53M in the year-ago quarter (5.4% YoY).
- Net income was $997K for Q2 2026, up from $950K in the year-ago quarter (4.9% YoY).
- Diluted earnings per share was $0.04 for Q2 2026, unchanged from $0.04 in the year-ago quarter (0% YoY).
Business Highlights
- Recurring license revenue rose about 7% year over year, driven by growth in core and digital segments across geographies.
- Perpetual system sales declined roughly 80% as the company shifts focus to recurring placements with higher lifetime value.
- Digital gross revenue grew approximately 9% year over year, reflecting expansion of branded content into new markets.
- R&D and component costs fell materially due to headcount reductions and increased capitalization of development costs.
- Planned merger with Evolution was terminated; Galaxy Gaming received a termination fee and expects sufficient liquidity to fund operations going forward.
Original SEC Filing: Galaxy Gaming, Inc. [ GLXZ ] - 10-Q - Aug. 07, 2026
