---
title: "Sensor Tower: In November, 35 Chinese mobile game manufacturers collectively generated $1.87 billion, accounting for 34.8% of the revenue of the global TOP100 mobile game publishers"
type: "News"
locale: "zh-HK"
url: "https://longbridge.com/zh-HK/news/222875457.md"
description: "According to data from Sensor Tower, in November 2024, 35 Chinese mobile game companies collectively earned $1.87 billion in the global mobile game publisher revenue ranking TOP100, accounting for 34.8% of the global TOP100 mobile game publisher revenue. NetEase's \"Identity V\" saw a month-on-month revenue surge of 91% through IP collaboration and content updates, firmly holding the second place in the publisher revenue ranking. Two mobile games from Ningmeng Weiqu also set new revenue highs, while two new games from Haibi Games performed excellently, driving its revenue to double and significantly improving its ranking"
datetime: "2024-12-20T02:52:07.000Z"
locales:
  - [zh-CN](https://longbridge.com/zh-CN/news/222875457.md)
  - [en](https://longbridge.com/en/news/222875457.md)
  - [zh-HK](https://longbridge.com/zh-HK/news/222875457.md)
---

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# Sensor Tower: In November, 35 Chinese mobile game manufacturers collectively generated $1.87 billion, accounting for 34.8% of the revenue of the global TOP100 mobile game publishers

According to the Zhitong Finance APP, the Sensor Tower store intelligence platform shows that in November 2024, a total of 35 Chinese manufacturers made it to the global mobile game publisher revenue list TOP 100, collectively earning $1.87 billion, accounting for 34.8% of the global TOP 100 mobile game publishers' revenue for this period.

**TOP 30 Chinese Mobile Game Publishers by Revenue**

On November 7th, NetEase (09999) launched the second collaboration of "Identity V × Persona 5 Royal," which quickly boosted the game's global daily revenue to nearly 8 times the average of the previous 3 days. On November 14th, the game welcomed a new storyline version "The Resurgence of Chaos" update and the launch of Season 35: Essence 3, leading to another peak in revenue. Driven by the IP collaboration and content updates, "Identity V" saw a month-on-month revenue surge of 91%, helping NetEase maintain its position as the second highest publisher by revenue.

The two classic synthesis mobile games from Lemon Microfun, "Gossip Harbor" and "Seaside Escape," saw global revenue growth of 6% and 3% in November, respectively, both achieving their highest records since launch, securing the first and third places in the global synthesis mobile game revenue rankings for this period, pushing Lemon Microfun's revenue up by 4%, advancing 2 places to 6th in the revenue rankings, and claiming the title of synthesis mobile game publisher revenue champion.

Haipi Games' global revenue doubled in November, significantly rising 10 places to 8th in the revenue rankings. This was mainly due to the excellent performance of its two new hybrid casual games, "Capybara Go!" and "Archero 2." "Capybara Go!" saw a 3-fold increase in revenue in November, thanks to its cute capybara character, innovative gameplay, and hybrid monetization mechanism, ranking 5th in the global mobile game revenue growth list for this period. "Archero 2," building on its predecessor, upgraded the game's art style, skills, and gameplay, winning the love of both new and old players, topping the Google Play download charts in South Korea and Taiwan.

In recent years, Haipi Games has released a series of hit products in the hybrid casual game sector, including "Archero," "PunBall," "SSSnaker," "Survivor!.io," "Archero 2," and "Capybara Go!," successfully expanding into overseas markets through continuous content and gameplay innovation and active advertising investment, with overseas revenue accounting for as much as 90% in 2024, maintaining a leading position in the hybrid casual mobile game market.

On November 12th, Paper Games' romantic interactive mobile game "Love and Deep Space" launched a cat-themed card pool event "At Your Command, Caretaker," featuring four male protagonists transformed into cats with different styles, bringing players a brand new gaming experience. On the day of the event, the game's revenue surged to its highest value since launch, once again topping the global mobile game bestseller list In November, the game's revenue increased by 35% month-on-month, dominating the interactive story mobile game sector. Coupled with a slight rebound in revenue from "Shining Nikki," this collectively drove Paper Games' revenue up by 31%, securing the 11th position on the revenue chart.

Bilibili's "Three Kingdoms: Strategizing the World" launched the "Battle with BLG Half-Year Theme Server" event and the S4 Championship Season "Nine Provinces in Turmoil" in November, resulting in a 34% month-on-month revenue increase. Meanwhile, the RPG new game "Jujutsu Kaisen Phantom Parade," developed by Sumzap and published by Bilibili outside of Japan, officially launched this month. This IP game, adapted from the highly popular anime "Jujutsu Kaisen," topped the U.S. iOS mobile game download chart and the overall Google Play download chart in South Korea on its first day of release. Thanks to the positive impact of multiple games, Bilibili's revenue surged by 77%, climbing 8 spots to rank 13th on the list.

In mid-November, Kuro Game's "Ning Chao" released version 1.4 "The Night Knocks on the Daylight Gate," introducing the limited Resonator "Tsubaki," the companion task "Star Sea of Diverging Paths," as well as new weapons and events. This led to a nearly 60% month-on-month revenue increase for the game, pushing Kuro Game's revenue up by 53%, placing it at 20th on the revenue chart.

Outside the rankings, the Chinese mobile game publishers that made it into the global revenue TOP 100 are: Youku Shengtian, Tap4Fun, Thunder Network, Glacier Network, and Zhi Xing Ming Tong, totaling 35 companies.

**China App Store Mobile Game Revenue TOP 20**

Tencent's (00700) "Honor of Kings," "Peacekeeper Elite," and "Dungeon & Fighter: Origin" took the top three spots in this period's China iOS mobile game revenue chart.

DianDian Interactive's apocalyptic-themed 4X strategy mobile game "Endless Winter" saw its revenue in the China iOS market increase by 6% in November, maintaining the 4th position on the chart. As of December 19, "Endless Winter" has accumulated nearly $200 million in revenue in the Chinese market.

On November 8, the WRN4 League of Legends mobile game national league finals officially kicked off, along with the "City Battle" crossover event. This period's revenue for "League of Legends Mobile" in the China iOS market increased by 59% month-on-month, ranking 6th on the list.

With the launch of the limited-time series discount event on November 11 for Double Eleven, "Romance of the Three Kingdoms: Strategy Edition" saw its daily revenue quickly rise to the highest value of 2024, topping the daily China iOS mobile game bestseller list. This period's revenue surged by 80% month-on-month, climbing 9 spots to rank 8th on the revenue chart.

On November 1, the introduction of the new side story "Silver Heart Lake Train" caused "Arknights" to see a rapid revenue increase that day, setting a record for the year and jumping to second place on the China iOS mobile game revenue chart. This period's revenue skyrocketed by 246%, returning to the 17th position on the list.

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