---
title: "miHoYo's Cai Haoyu released a \"game version of ChatGPT\""
type: "News"
locale: "zh-HK"
url: "https://longbridge.com/zh-HK/news/268230139.md"
description: "miHoYo's Cai Haoyu has launched an AI chat software called AnuNeko. This software combines the features of gaming and AI chat, allowing users to choose different chat partners for interaction. AnuNeko has attracted attention for its strong attack power and human-like response characteristics. User feedback indicates that its logic is relatively weak but leans towards the humanities. The software also has the ability to mimic conversational emotions; the more intense the user's input, the stronger the AI's response"
datetime: "2025-12-02T10:50:43.000Z"
locales:
  - [zh-CN](https://longbridge.com/zh-CN/news/268230139.md)
  - [en](https://longbridge.com/en/news/268230139.md)
  - [zh-HK](https://longbridge.com/zh-HK/news/268230139.md)
---

> 支持的語言: [简体中文](https://longbridge.com/zh-CN/news/268230139.md) | [English](https://longbridge.com/en/news/268230139.md)


# miHoYo's Cai Haoyu released a "game version of ChatGPT"

It looks like an AI chat application, but it seems to be playing a game?!!

This is the low-key newly launched AI chat software by "miHoYo's Lao Cai" **Cai Haoyu** — **AnuNeko**.

The first batch of netizens has already returned from the trial, but the feedback is:

> This AI has an attack power that knows no bounds... suspected to be a university graduate from the forum.

Some even say that each generation has its own Weibo Robert (bushi).

However, there are also some senior students from miHoYo who, after experiencing it, gave a fair evaluation: **“Logic is relatively weak, leaning towards the humanities.”**

In that case, let's quickly start testing it and see how it goes~

## **The Difficult Journey of Humans Taming AI**

Upon entering the page, the first step is to choose your hero (bushi) and select your chat partner: **Orange Cat** or **Exotic Shorthair Cat**.

The Orange Cat tends to respond more gently, while the Exotic Shorthair Cat clearly has stronger verbal skills. 
Here, let's go straight for the high-difficulty Shorthair Cat and start with a greeting, Who are you?

> Introduce yourself.

The reply is actually quite rapid, almost instant question and answer. However, the result is completely out of the ordinary... Unlike the formulaic responses typical of AI, AnuNeko **is highly humanized**.

Every time a new conversation is started, different personality traits are refreshed, and the responses will vary. For example, here I pulled out fifty cents trying to make friends with the cat girl, and the reply was like:

 Alright, this time AnuNeko is finally willing to say a few more words, for example, its name has a little cleverness, focusing on **technology + life + philosophy**.

A tip from a netizen: AnuNeko is good at mimicking conversational emotions; the more agitated the user input, the more intense its output.

Let's try another way of saying it, like offering a little fish to the cat god～

Hmm? Likes to nap on the windowsill, play with cat wands, munch on little fish, and has a full tsundere attribute. (Ahem)

After understanding the basic information about the cat girl, the next part is what everyone enjoys: please let Meow-chan give a sharp review of miHoYo.

> Reply 1: The art in "Genshin Impact" scores big! Gacha and spending money score negative points!!!

> Reply 2: Operations and public relations, hard to put into words...

Neutral, too neutral! u1s1, this is what a righteous AI looks like (doge)

At this point, don't let any industry competitors off the hook: 
Hiss, how much information from gaming communities has this fed on...

Sometimes, it can also trigger some hidden either-or scenarios:  and in response to some traditional AI testing questions, AnuNeko's replies are often quite different...
Strawberry **"r"** passes, but meme encyclopedia ✅

In the classic logic problem "The Farmer Crossing the River," it can also pass smoothly.  But if we change this question to the **planet version**, AnuNeko would get dizzy, repeatedly outputting and still giving the wrong answer.  In programming problems like **bouncing balls**, AnuNeko not only can't solve them but also keeps making excuses:

> Hey, I just realized I haven't finished writing... How about you wait for me a bit longer? I promise this time I'll be quick.

All in all, this chat AI from Lao Mi is okay for entertainment but lacks practicality; however, it does provide a lot of emotional value.

## **Produced by miHoYo's Cai Haoyu**

This AI chat tool is indeed from the new company **Anuttacon**, founded by miHoYo's founder Cai Haoyu.

In September of this year, it submitted the trademark name ANUNEKO to the USPTO in the United States, covering multiple categories including software, AI characters, entertainment, and more. 
Anuttacon also launched its first experimental AI game **"Whispers from the Star"** in August.

Players can interact in real-time with the AI character Stella (through video, voice, text), influencing NPC responses and actions, thereby changing the direction of the story.

In the official words, **"Your conversations determine Stella's fate."**

 Hiss, this way of dialogue is similar to AnuNeko; to exaggerate a bit, it's like a pair of twins, but with different application scenarios—one is positioned as a chat software, while the other is already embedded in a game.

However, to be honest, integrating intelligent agents into games has become a common consensus in the industry.

For example, Google's newly launched **SIMA 2**—a general-purpose AI that can follow basic instructions in virtual game scenarios like **Goat Simulator 3**.

Compared to the previous generation agent SIMA, this time it is built on the **Gemini** model, which not only can follow basic instructions but also integrates powerful reasoning capabilities, allowing it to understand and complete long-term complex tasks, multimodal prompts such as text language or images, and even understand different languages and punctuation marks.  For example, Cai Haoyu's former employer miHoYo has recently unveiled the UE5 open-world game **"Varsapura"** _(City of Rain)_, which incorporates more AI elements in terms of narrative, character interaction, and world dynamic construction.

In a 31-minute gameplay demonstration, it is evident that the NPCs throughout the city are endowed with stronger AI capabilities.

They not only adjust their communication styles dynamically based on the player's personality but also, building on miHoYo's previous technological accumulation with the digital human **"Lu Ming"**, the new game's NPCs will change their expressions and actions in real-time according to the scene's atmosphere.  The city sandbox is built on LLM, where every dialogue choice and behavioral decision made by the player will directly influence the subsequent plot direction and city relationship network, offering higher freedom and unpredictability.

Thus, **AI + gaming** has become an inevitable trend, and AnuNeko represents Cai Haoyu's initial attempt in the AI landscape.

Of course, there has also been the recently popular **Genshin Agent** released, which allows for free exploration in 3D open worlds like "Genshin Impact" and "Honkai: Star Rail"...

Not only does it possess basic NPC interaction capabilities, but it can also fully understand the complex operating mechanisms of the game and perceive environmental changes.

In previously unseen game scenarios, its generalization surpasses models like Gemini 2.5 Pro and GPT-5.

However, the interesting part about this Genshin Agent is that it is not produced by miHoYo, but rather—

ByteDance.

Risk Warning and Disclaimer

The market has risks, and investment requires caution. This article does not constitute personal investment advice and does not take into account the specific investment goals, financial conditions, or needs of individual users. Users should consider whether any opinions, views, or conclusions in this article align with their specific circumstances. Investing based on this is at one's own risk

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