
Consumers spent more on mobile apps than games in 2025, driven by AI app adoption

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In 2025, global consumer spending on non-game mobile apps surpassed that on games for the first time, reaching approximately $85 billion, a 21% increase from the previous year. This growth was largely driven by the adoption of generative AI apps, which saw in-app purchase revenue exceed $5 billion and downloads double to 3.8 billion. Major tech companies invested heavily in AI assistants, with OpenAI's ChatGPT leading the market. Overall, mobile devices played a crucial role in connecting users to AI services, with over 200 million users in the U.S. engaging with AI apps.
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