
$Tencent(TCEHY.US)Tencent's 2025Q2 revenue was 184.5 billion yuan, up 14.5% year-on-year, exceeding the market expectation of 11% year-on-year growth.
Online game revenue was 59.2 billion yuan, up 22.1% year-on-year, significantly exceeding the market expectation of 15% year-on-year growth.
Among them, domestic game revenue was 40.4 billion yuan, up 16.8% year-on-year. The new game Delta Force performed well, and old games like Honor of Kings and Peacekeeper Elite showed stable growth.
Overseas game revenue was 18.8 billion yuan, up 35.3% year-on-year.
Social network revenue was 32.2 billion yuan, up 6.3% year-on-year, meeting expectations.
Advertising business revenue was 35.8 billion yuan, up 19.7% year-on-year, slightly exceeding the market expectation of 18% year-on-year growth. Channels such as Video Accounts, Mini Programs, and WeChat Search showed strong growth, and AI improved advertising efficiency.
Fintech and business services revenue was 55.5 billion yuan, up 10.1% year-on-year, exceeding the market expectation of 7% year-on-year growth.
The gross profit margin for 2025Q2 was 60.4%, up 3.4% year-on-year, slightly exceeding expectations.
The net profit attributable to shareholders for 2025Q2 was 63.1 billion yuan, up 10% year-on-year, slightly exceeding expectations.
The net profit margin for 2025Q2 was 34.2%, down 1.4% year-on-year.
$TENCENT(00700.HK)
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